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Thanks for the video. It has finally given me a bit of an understanding of what this game is about.

Firstly, i have to commend Nintendo again on its polish and interface. Nintendo knows how to make games, and i must commend what they have managed to do with the sound whereby the possible number of arrangements is huge even for a single song.

Having said that, what i am really missing is a reward system for playing. All Nintendo games seems to have a hook, or a strong reward system for extensive play. Yet this game seems to be completely lacking this. There is no competition, no point system, and no real goal; i.e. no reward for coming back to play more.
I don't know of any other game that can boast having no purpose whatsoever, as it pretty much undermines the basic foundation of a game. Nintendo even promotes the fact that there is no goal to achieve with this game. But will people get this concept?



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