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My main concerns with the game:

1. The VAT system is a bit funky for the Xbox 360/PS3 controller. It can be difficult to select the correct target. It also has issues with the interface in PIP boy being a little finnicky until you get used to it, especially the map screen. Also the local map interface leaves a lot to be desired in terms of finding your way around.

2. The stealth/sneak implementation is taken straight from Oblivion and it doesn't quite capture the magic of the original Fallouts stealth. It only has a "detected" and "Not detected" level and I wish there was more information regarding how well my stealth was holding up etc.

3. I wasn't happy with how the Hand 2 hand was implemented, it felt clunky and it made anyone who decided to go that route from the start vulnerable (From about half an hour of use, though im not 100% convinced that everyone will see problems with this part of the game as I hate hand 2 hand personally and there lies my bias.

4. The opening stages of the game had me lost and thats pretty unacceptable. The escape from the vault quest was badly implemented. I ran around for half an hour unable to find my way. This also relates back to the local map issue. (A door opened in a room when I was in it, but since I was looking another way I didn't notice and moved on.)



Tease.