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I think the battle system looks fine. Especially considering they aren't going for a full out Action Rpg here. IT doesn't have to be fast paced, and doesn't have to be limited to what we usually see in Real Time rpgs. It looks to me more like the battle system of an action adventure game, but with stats thats all. I'm fine with that considering that isn't the major focus of game and still looks good considering. From what I see fights are suppose to be fun because your enemy has tricks for example they dissapear and hide behind you and such and you much exploit those tricks. It seems to have much more depth than you make it out to have.