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bbsin said:
ssj12 said:
Machina-AX said:

Achievements.

1 - They're compulsory & every game has them.

2 - The gamercards are automatic and through sites like MyGamerCard.net it's much easier to compare your achievement record with other players, right down to every single achievement unlocked, create leagues, check your actual completion % etc.

3 - Gamerscore values are easy to understand. I still have no idea what 'level 5' etc. actually means in terms of game time and effort, whereas gamerscore has a set and indetifiable value.

4 - Almost every retail game has a set value of 1,000 gamerscore, whereas it's not clear whether trophies will develop a similar policy. Some PS3 games seem to have really long lists of trophies, whereas others have much more reasonable numbers.



That said, I like the idea of an RPG style level-up system for achievements, so trophies have the potential to be better for me. But at the moment they're just nowhere near achievements.

 

trophies have a set value limit. All trophies in one game has to match a certain score limit. This is why Linger in Shadow has only 15 trophies and have the same worth as Uncharted.

Actually, Linger in the shadow do not have the same worth as Uncharted. Uncharted should be worth much more.

I think the point system goes like this:

Bronze = 1 point

Silver = 2 points

Gold = 6 points

Platinum = 12 points.

If you follow this point system, most PSN games have 21 points worth of trophies and all PS3 games have 82 points.