NJ5 said:
There are very few people who can tell the difference between uncompressed and well compressed audio even with high-end audio hardware... Look for double-blind tests in audio related forums and you'll see what I mean. There's also the possibility of using lossless compression, which results in no loss of quality at all (as the name says) while cutting audio file size in half. Technology progression is cool, but some things just aren't worth it. Using uncompressed audio was probably not a problem for the PS3 version since they probably had space to spare. I'd imagine that uncompressed audio would have been one of the first few things Konami would have eliminated had they really been space-constrained. Since they didn't do this, I'm inclined to believe the reports that this game takes about 30 GB on the BR disc. Your last point is a good one, but that didn't stop some games from using a lot of discs. That has happened in previous generations as well as this one.
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I have a feeling when Kojima said they filled up a Blu-ray disc he meant a 25gb one. Meaning when MGS4 shipped on a 50gb disc it was because they couldn't fit the game with uncompressed audio on a 25gb disc. Of course that's all speculation and I'll still get told off by somebody for making an assumption.