Impulsivity said:
For burnout I'm 99.9% sure they made them less hardcore because they found out they couldn't just reference the in game achievements after all. It is one thing to ask people to do 10 showtimes over again, its quite another to ask them to do EVERYTHING in the game from scratch on a new save file for the platinum. As to the inflation go to a 360 achievements site and look at the REALLY early achievements on games like Madden 06 and the like. It's not just half as easy or anything, there are at least 30k points that are flat out gimmes. I rented a few early on when I used to use the 360 (before the PS3 came out) and I was getting like 1000 points per hour easy renting 3 at a time from gamefly.
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I don't see the difference there. Don't you need to restart the game anyways if you've finished? They're basically making you restart anyways. My point was that it's up to the individual developer to make them difficult or easy, and it will be pretty even across both platforms in the future. Burnout was just an example because you said some early achievmenets were too easy and tophies will all be "earned". I was showing that you needed to do more earning in Burnout on 360 than on PS3. Also I'm pretty sure the trophies can mimic the achievements, because I think GTAIV's trophies are the spitting image, even in the names.
If we're talking sports games, guess what? They all have easy achievements, even to this day. I got over 750 GS in Madden 09 in like 3 hours of gametime. If you think the trophies on future sports games are going to be any different, you'll be sorely disappointed next year. Some games are going to be trophy whore games the same way there are achievement whore games. Mostly it's sports games and games aimed towards children.