Onyxmeth said:
PS3 games aren't all necessarily going to have more difficult achievements. Criterion decided to make the Burnout Paradise trophies twice as easy as the 360 achievements for the game, plus in the PS3 version there is no reward for finishing the game at all. In the end, it's all about the individual developers, and not about the system they put it on. I also noticed in some multiplats i've played like GTAIV and Burnout, the trophy levels don't always match up to the level of difficulty in obtaining them. I've seen Gold trophies that probably should have been Bronze, Silver that should have been Gold, etc. I even read a post when Pixeljunk Monsters Eden came out and people were complaining about that problem there also with some very difficult tasks only rewarding Bronze trophies. 360 has the same problem with the GS for games not always adding up well with the difficulty, so again this looks to be a developer issue, and one that will plague both systems pretty equally.
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For burnout I'm 99.9% sure they made them less hardcore because they found out they couldn't just reference the in game achievements after all. It is one thing to ask people to do 10 showtimes over again, its quite another to ask them to do EVERYTHING in the game from scratch on a new save file for the platinum.
As to the inflation go to a 360 achievements site and look at the REALLY early achievements on games like Madden 06 and the like. It's not just half as easy or anything, there are at least 30k points that are flat out gimmes. I rented a few early on when I used to use the 360 (before the PS3 came out) and I was getting like 1000 points per hour easy renting 3 at a time from gamefly.
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