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Gaming - The Next Wii Zelda - View Post

kn said:
Sqrl said:
I think the Zelda series is overdue for a good mix'em'up title that changes the dynamic. But I doubt they would be willing to do it considering the success of the formula they have been using for oh so long.

At the very least I think the 1:1 sword play would be very popular and it would be a huge benefit to the Wii overall. It basically would act as a proof of concept and I think could ultimately result in a number of interesting games and possibly a new genre...I know everyone has been anticipating Light Saber duals since E306! Or at least I have =P

 Though I like my Wii and enjoy the controller experience, I don't think the technology found in the Wii controller is capable of doing 1:1 response.  It is pretty easy to move your arm/hand faster than the Wii controller can update the screen.  I think two things are going to be needed for true 1:1 gameplay:  First, more processing power in the Wii itself.  Though the unit is technically pretty solid, that's a drastic amount of real-time physics to update and they'll have to be updated with a staggering refresh rate to keep up with a rapidly moving controller.  The second is the wireless technology in the Wii controller.  I don't believe the inherent lag time will allow for true 1:1 even if the Wii hardware can handle the physics.  It will probably take a much higher quality accelerometer/gyroscope to have the precision that is going to be needed for mind boggling 1:1 gameplay control in 3D space.  I do believe we will see it in the second generation Wii.  The controller has proven the merits of it's design and the 1.0 has exceeded even Nintendo's wildest dreams...


 The tech in the wii-remote is certainly capable of executing those kind of responses. While the tech in the wii might be outdated, the motion-tech in the controller is far more up to date and many who have taken it apart have said that its capabilities have been very underestimated and can easily stand on the shoulders of the sixaxis.