Paul_Warren said: "I'm calling it now... Kojima's next major project will be multiplatform."
So, Kojima would have only a couple of choices if he was to make his next project multiplatform from the start. He could do so and begin development of the game on the 360, yet have to make a game lacking in gameplay depth in comparison to MGS4 much as GTA IV is limited in options to past GTA games and as Gears of War is limited in the amount of things that you can do in the game in comparison to Uncharted and not have the game be as attractive as MGS4 since it probably wouldn't be developed in such a way as to take advantage of all of the strengths of blu-ray and the PS3. Or he could do much as Square is doing with FFXIII. He could make the game with all of the PS3 and blu-ray formats strengths in mind and keep it PS3 only in Japan to ensure that it has a timely release in at least one region, then port it down to an inferior version for the 360 in the West. Or he could do as with MGS IV make the game for the PS3 exclusively at the beginning release the game in all regions, then after its excitement has died down, release the inferior 360 version to the West however such a release for the 360 multiplatform version of his next game would put it close to three years in the future which would surely be quite a time after the Microsoft's next console has been released ontop the market. |
*Sigh* The 360 will be capable of running MGS4 the exact same as the PS3. The only issue is Disc space. Say hello to 4 discs. Thats it. Plenty of games Ive seen on 360 show that it can handle MGS4 graphics. The industry is split 50.50 with whats more powerful PS3 or 360, there is no fact to prove one or the other. So it will always only be opinion. Plenty of dvs comments to say that PS3 is more powerful and plenty of devs comments to say 360 is more powerful. So that arguement is circumstancial.