I think the Zelda franchise needs a complete overhaul. The whole gameplay style has not changed much. Maybe that's great for long-term zelda fans, but I would prefer they spend more time on the "story" and avoiding so many tedious tasks. I use, for example, two things: Wind Waker -- using those little "spit pods" to make your way up high out out of the level with the huge tree. That got old FAST -- as did many other tedious areas of the game. In Twilight Princess, for example: Using the hawk to get the monkey basket... Neat, sort of, but it quickly became just a tedious task. The Zelda series is just chock full of going through the same level back and forth, trying to solve a puzzle, etc. to the point that the series drives me nuts. After about 20 hours of gameplay I simply quite playing Wind Waker as it became a tedious bore of a game.
I'm fine, graphically, either way -- cell or realism -- as long as it is well done and the art style is impressive. I would like to see voice acting for a change as well.








