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masschamber said:
disolitude said:

...it really is. For a survival horror fans of the old school...this is a AAA game.

All of that "American team will fuck it up" talk did not really materialize as the game is easily better than silent hill 3 and 4...

This is all I have to say.

 


How does the town feel and what is the lay out like, is it SH1 open feeling small town, or is it origins run around in a circle pretending to be a town to reach the other side of police tape? or is it the middle? also how is the weapons system? are breakable weapons or limited inventory back?

Town layout is not quite as open as Silent hill 2 lets say...but its surelly more like old silent hill (never played the psp one). You can go anywhere...however map, journal is so extremely helpfull with clues...you really won't be lost and wondering the town...ever.

Weapon system is great. No breakable weapons (thank god)...combat is quite handy compared to old silent hill games. there is even a combo depending on the weapon (a,a,a,x for knife...a,a,x for pipe...etc). Inventory management is great as well. Right B for weapons, left B for items...and health is always displayed when you are in combat so you know when you need a health drink.

One gripe I had is that save points are really common...or hard to find...

Story is pretty good as well...mind you I havent beaten it yet (about 80% done) so it could all unravel by the end.

There is really no reason for someone that enjoyed silent hill 1 and 2 not to like this game...it put a smile on my face since it made me recall the old games...and happier times :)