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ckmlb said:
The problem always with PCs is you need to upgrade much more often for more money than you need to buy consoles (once a generation), even with the new high priced consoles my point is proven still.

I don't see the need to upgrade my PC for Stranglehold - and I hardly have an elite gaming rig.

On a related note, that excuse of constant upgrading is a load of BS. Let's put things in perspective:

Want to play Wii Fit? Board = $

Want to play Eye of Judgement? PSEye =$; Cards = $

Want to play Arkanoid with paddle on the DS? Paddle = $

Want to play that new sliding DS game? Slider = $

Want to party with Mario and three other buddies? Controllers + Nunchuks = $

Want to play Winning Eleven with seven buddies? Controllers = $; Multitaps = $

Want to play consoles in HD? TV = $

Want to keep all your downloads on the hard drive of your PS3? HDDs = $

Want to keep all your downloaded Wii games? SD Cards = $

Want to text-chat via Live? Keyboard accessory = $

Want to talk smack via PSN or Live? Headset = $

Console gaming this generation is designed with "upgradability" in mind more than ever. To do any of the above, you need to buy additional hardware. For all intents and purposes, this is no different than upgrading a PC. Even in previous generations you had add-ons (SEGA CD, SEGA 32X, Satellaview, NES Floppy, NES Basic Programmer, Rumble Paks, Additional memory, etc etc etc).

The main difference is, however, that for the above most of the "upgrades" are specific to one or few games; with a PC upgrade, you are addressing the requirements of all games as well as performance in general for non-gaming-related tasks.

Neither is better or worse, but to suggest that PC gamers are getting the short end of the upgrade stick is missing the whole picture. I bet if I added the cost of all the items listed above that would in itself cost me a PC capable of handling Stranglehold.