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Gamesutra has a postmortem for this game here.  Long read and in a nutshell the developer admits they f---ed up by not deciding early on what control scheme to use, eventually going to consumer testing then implimenting two different schemes - very late in the development cycle.   Which translates into two poorly executed controls schemes.

They also admit they sent it off to Nintendo too early and Nintendo rejected it (how freaking broken does it have to be considering some of the crap that does make it out!?) and they got caught with too few staff to work out the bugs, so they had to pull people from other projects to fix it and resubmit to meet minimum acceptable standards.

Bottom line - craptastic.