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What Gloryglory just said pretty much summed how the game works and from that alone (even to a Monster Hunter fan like me) sounds boring, but it's how you kill the monsters by how much of the monsters movements you pay attention too. The more you skillful you are and of course prepared the better you will kill the monster. From the Monster Hunter games I've played so far, the only thing that could kind of count as leveling up is the armor. But in general there are no levels like experience points. However, the experience of the player on the other hand is where the game lies as long as you pay attention to the way a monster moves. No HP except for the actual hunter; you have to pay attention to how tired a monster is by how much slower if moves sometimes (or especially if it starts limping). It doesn't matter what kind of fanboy anybody is, it is a must have to at least try some of the psp games. Once you get past that 1 or 2 hour learning curve the game will start getting addicting and then when you play it more you will then understand why the game sells so many units in Japan. I warn those who are interested, this game will suck up your life, but don't most video games do that anyway? lol



Waiting...waiting...waiting...waiting patiently for MH3 : p