By using this site, you agree to our Privacy Policy and our Terms of Use. Close
vlad321 said:
xeroxm3 said:
bardicverse said:
nitekrawler1285 said:

 

 

Your argument only works in the development process. The final product, the videogame, cannot have these things seperated really. Sure the gun can look like a box, but if it's a box wouldn't you wonder why it shoots? Graphics and gameplay go hand in hand because gameplay can't be represented without the graphics and likewise graphics aren't a game until you can play them. Trying to seperated the two is a little foolish when they rely on each other so heavily.

 

I don't want to jump in the argument but I here are my 2 pennies anyways. Let's put it like this, even if the graphics and everything in BioShock was just compromised of boxes, it would still be 10 times the game Crysis is. There's no real dependence on graphics at all. They simply don't affect the gameplay outside of several games, and a genre (horror has to have decent shadows).  Sure BioShock is absolutely stunning in trems of graphics and everything, but if it played like Crysis it would still be considered as a mediocre game, not a great game. Yet if it was pulled off with Quake II graphics but retained its gameplay, it would still be one of the best games out there.

Are you serious? The atmosphere and feeling that Rapture gives off made that game! You just lost all credibility.