bardicverse said:
Now you're just being silly. the term VIDEO game means that video is presented, which is graphical, whether it be that 8 bit box or that beautiful rendering of the arc de triumph. I have played games even with good graphics that I didnt recognize the piece as integral to getting to the next stage. I think that a person doesn't recognize the piece of the puzzle, then they need to explore the area and figure out what the next process is to continue on, thus the gameplay element. The gameplay is set for box A to be pushed into square B, regardless if it is 8, 16, 32, 64, or 128 bit in nature. The problem becomes merely an issue of gaming veteran status. the NES offered great games with graphics that would now be abysmal even by handheld gaming standards, and they had great gameplay. So yes, you can have a solid game without solid graphics. The argument these days is the shine level. What's the big diff between HD and SD gaming? The shine of the chars. Play Quake 4 on a SD monitor and then an HD one and you'll see exactly what I mean. So, in the current gen, does the shine of HD really drastically improve the gameplay of a game?
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I have played games from the atari 2600 on. I can't claim to have owned every video game system but I do have quite a bit of experience in playing them.
Super Metroid was a great game for it's time. However Metroid:Fusion and Zero Mission while having only slightly better graphics are much better games. Namely because they include things to help the player realize what needs to be accomplished and where. Maps with highlights of items and necessary rooms. Visual aids(graphics) to the player to keep them on track.
Nintendo has experienced so much success by making sure that gamers aren't penalized because games aren't accessible(via interface). I think when used correctly graphics do the same thing. They don't need to be eyemeltingly gorgeous simply relavent to aiding the player in his goals(the reason I used a game that hadn't graphically evolved much as my example). Whlie there isn't much of difference in HD and SD gaming I think that's because HD developers aren't thinking about it in those terms and tend to prefer more poly's and partical effects. It's a shame.
P.S. So how would you play a videogame with no graphics? since they obviously aren't relevant to the gameplay.







