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Millennium said:
Graphics add to gameplay in maybe 10 games in industry history (Okami being the most recent example). None of these games try for generic photorealism.

Could you please elaborate on how Okami does so.  I don't intend to belittle the game at all because I loved it to death.  However I'm not sure how it's graphics really adds to the gameplay unless you're talking about how the art style matches the story so well and creates and unprecidented level of immersion.

I wouldn't mind hearing what the other 9 are as well.