Gnizmo said:
I realyl can't believe you are this dense. How can you hit the point so well but completely miss it. Halo 2 would never be ported because despite the fact that Microsoft could make plenty of money off of the royalties, Nintendo would see the biggest bonus. For the exact same reasons Nintendo should not allow a game to appear on the 360. If you don't get that, then you probably need to brush up on the very basics of business. |
I am sorry, but you seem to live in a fantasy land where software development is performed by waving a magical wand. Reality check, the most expensive resource on a project is the developers time. It is for that reason that many projects are selected or scrapped. Porting Halo 2 to make it work on a Wii would cost development time(amount other things); money that may or may not be recovered in sales. Porting the enhanced version of goldeneye to Wii would cost dev time; money that would be a total loss for MS and a massive gain for Nintendo if Rare does the work. You seem to be keen on arguing Nintendos side; why the hell would Microsoft ever agree to your take on the situation, I mean they have just as much veto power as Nintendo in this? Like I said, MS already spent the money to make THEIR enhanced version, why should they spend more to develope a game for a rival console? If Nintendo want an enhanced version, they should develope it, I mean, who knows their hardware better than their developers? Perhaps that is the hold up in all this, Nintendo don't feel that potential sales of an enhanced version of the game on their platform would cover their costs of development; thus they are trying to hold out in hopes MS will foot the bill.