Khuutra said:
This is also true of Muramasa: The Demon Blade. At least, if it's like Odin Sphere (which it probably will be, though we have no details). You gain more health over time by eating food, but you don't gain experience from killing enemies. |
Right, but you always had the same weapon for each character, so it was a part of your character. You also had multiple ways to level up. For example, you could choose how you used your phozons to increase your characters abilities (level the sword, use for food for health, or use in special attacks).
In Folklore nothing is by choice. You have no way to choose how your character grows past using certain Folk for longer than others, but it doesn't effect your actual character, just that Folk. And even then the increases are nothing statistical. Just added damage or extra combos.