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c0rd said:

@Hawk: I had a real big response, but decided it wasn't really worth it. Basically, the whole piracy=bad is all under the premise that capitalism is fair, when I don't think it is. Piracy just evens the playing field a bit. If one worked real hard all their life, maybe they do deserve a Ferrarri. As long as it can be copy + pasted into their garage...

@crumas2: Sorry... I'm having trouble understanding that response. What makes the pirates capable of selling their goods when the company can't? I'm no business expert, so if I'm missing something obvious let me know.

 

The answer is fairly simple.  The company(ies) that produced/published the game spent perhaps $10-30 m (staff costs, systems costs, support costs, facilities costs, packaging/distribution/marketing/etc.).  The pirate has no costs other than what he/she expended to acquire a copy of the game and duplicate it.