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TheSource said:

With Nintendo there seems to be a very correlation between innovation and a big user base.

You're seeing things backwards. Nintendo innovating is the cause of their success, not the effect.

And really, it isn't so much them innovating as innovating the right way. They've always done innovative things, but oftentimes they aren't meaningful; they result in a game that performs no job well. It's about "meaningful surprises," and that can come on day 1 like Wii Sports, or 7 years in, like Pokemon.



"[Our former customers] are unable to find software which they WANT to play."
"The way to solve this problem lies in how to communicate what kind of games [they CAN play]."

Satoru Iwata, Nintendo President. Only slightly paraphrased.