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I think the issue is over rated. The percentage of pirating going on is in relation of product to tech savvy. Way back in the day before Windows it was all DOS with command.com/prompt. You didn't have casual users. Piracy was extremly rampant. To the point that there was little topic of piracy. It was a non issue. It wasn't until the push of easy access gaming, new gamers coming in at windows.... So the massive piracy back then was definetly higher. So if the companies are right gaming should have died in th early 90s. Regardless these companies even the small tiny ones prospered.

So how did rampant piracy, pathetic copy protection allowed or created a massive industry in elite enviroment. With now days companies bemoaning how piracy is detroying them? what happened.



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.