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Machina-AX said:
I haven't played the demo so I don't know how much you've played. But any section of the game would be an excellent showcase for it because it's fantastic throughout, and if you aren't impressed yet then there's not much going on later on in the game that would turn your opinion around.

I've played and completed BioShock on the 360 twice now, and I find that both times the plasmids were more important than guns early on, but later on the guns become more important. Almost to the point where plasmids are pretty weak and their sole use is to buy you time to position yourself or to get the upper hand in some other way.

If you don't like the plasmids but like everything else, then you could easily play the game without using any plasmids at all.

 

 The plasmids were neat, but I don't want to be forced to use them all the time.  The demo made it feel like you always need to hit someone with a plasmid and then finish them off with a traditional weapon.  I like the idea of the plasmids supplementing the more traditional shooting weapons, not the idea of them being a necessity for every single enemy I face.



Keep this in mind when reading what I type...

I've been gaming longer than many of you have been alive.