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hunter_alien said:
Lord N said:
hunter_alien said:
perpride said:
hunter_alien said:

 

 

IMO its more of a combiantion of the fact that piracy is so easy and the fact that the PSP is extermly apealing to PMP users. Ususally whoever chooses a PMP is older then your avarege portable gamer. So its logical that he/she can hack a system far easier then an 8 year old kid. The PSP needs absolutly no extra accesorie to be able to play pirated games, because many PSP bundles already come with a memory card. So no chip is required, no complex hacking procedure... so who the hell would say NO to free games? Even the DC needed some blank CDs and look how much software sales where affected afther piracy became a viable option for gamers...

 

Look for example at the DS. Its 2 main user group are either the 6-12 year old users or the 24+ year old ones... the younger ones arent hack specialists, while the older ones ususlly have enough money to buy a game for 20-40$ a couple of times/year. On the other hand the 14-24 year old agegroup ( PSP owners ) doesnt has all the time the possibility to shell out 40$ whenever a game is comming out ;)

 

 

The Dreamcast had poor software sales because the only people who bought it were the most hardcore gamers and arcade gamers. With the exception of its launch and a few months after, the hardware sales of the console were rather poor, so the install base simply wasn't there to buy the software in significant amounts. There's also the fact that it was very lacking in third party support. The games just weren't there. Most gamers at that time were more interested in what the PS1 had to offer. When the DC was released in 1998/1999, a) CD burners and blank CDs were still pretty expensive, and PCs from Dell, Gateway, HP, etc were still shipping with CD-ROM drives, b) broadband internet access was pretty scarce, and c) file sharing apps like Kazaa, Emule, Bittorent, etc didn't exist, so DC ISO's were harder to find and took for bloody ever to download.

Regarding the PSP, there are just as many techno geeks and hackers who own the DS as there are who own the PSP, so if downloading were such a factor, the effects on the DS would be pretty damn noticeable. Even for the average gamer, it's not rocket science to play downloaded games on the DS. According to everyone who makes the claim that "people pirate because they're thieving ingrates who just want something for free! LOL" the DS should be suffering as well, because how hard is it for someone to go to Amazon.com and order a damn flash cart?

That being said, it's actually easier to play downloaded games on the DS than it is on the PSP. All that's necessary for the DS is to go buy a flash cart. For the PSP, you have to buy a bigger memory stick, mod a battery, and install and configure firmware and other software.

 

 

 

 

 

 

 

 

 

 

 

 

You obviously never hacked a PSP... the Pandora Battery is only for the 2000 models, and there are other ways to do it if your a bit skillfull ;) Also, you dont need bigger memory cards, because most PSP games are compressed ;) So a game like CoO wich takes up on a UMD 1.7 GB, can be put on for 600-800 mb space ;)

 

Pandora Batteries made from a Phat battery work on both 1000 and most 2000 models(minus the madden models and a few others with a specific motherboard).  The exploit was released right after the 2000 thousand was release so that Sony could not change them at the last minute and nullify the exploit.