thekitchensink said:
Don't forget, though, that in multiplayer they only have to render a very small, enclosed area, versus an entire level in the campaign.
Also, they said they wanted to focus on Marcus and Dom's story, without feeling like they had to tag some random extra guys in there. Cole and Baird wouldn't work because the two teams split up often, just like in the first game. |
Yeah but still, the game would only load certain chunks of the area instead of the whole actual level, so that only the area that you are in is loaded, which would be a similar size than a multiplayer map (Gears 2's maps are larger than 1, it seems).








