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Gaming - Gears 2 Question - View Post

thekitchensink said:
Vaza said:
thekitchensink said:
You'll have to stay tuned--it hasn't been announced yet. It'll likely be at least 2, since the first Gears supported 2p splitscreen, but given all the time to tweak the Unreal Engine, the greater familiarity with 360 hardware, and the fact that they admitted that Gears 1 multiplayer was an afterthought, I'm hoping for 4p.

 

But surely if they had sorted out Horde for 4P on single console, they would've done the same for the campaign?

I'm hoping for 4P too, but I don't see EPIC leaving campaign as 2P and making horde 4 (seeing as there are more locust in one area on Horde than in the campaign).

 

Don't forget, though, that in multiplayer they only have to render a very small, enclosed area, versus an entire level in the campaign.

 

Also, they said they wanted to focus on Marcus and Dom's story, without feeling like they had to tag some random extra guys in there.  Cole and Baird wouldn't work because the two teams split up often, just like in the first game.

Yeah but still, the game would only load certain chunks of the area instead of the whole actual level, so that only the area that you are in is loaded, which would be a similar size than a multiplayer map (Gears 2's maps are larger than 1, it seems).

 



Consoles Owned: XBOX 360, Wii, DS and PSP.