Million said:
In an MMORPG that would be fun because things like an Economy affect the gameplay experience of everyone playing for example in FLYFF cash shop users drove the price of rare items up causing super inflation . In a single player game the abovve elements aren't as apealing or rewarding what significance would an economy have if you were the only one truly affected by it ? I mean do people in town dress poorer , spend less money on goods , die younger when the economy is poor in Fable 2 ? well if not then it's nothing special , in order to make up for having no real players other than yourself being affected by economy lionhead should atleast design the game to change with economic conditions etc. Sorting out stock levels , decorating homes isn't anything new or oringinal maybe the developers of lionhead have found a new and innovative way to implement it but these things you go on about have all been done before in some form, possibly even better. Honestly I don't see anything special about fable 2. |
Yes prosperity is in full swing. Poorer people die earlier, have crappier houses live on streets. And no. No game has even come close to what this detail is. Also read my post befor this one.







