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Onyxmeth said:

Unless there is some new bounce in the zombie's steps, this is going to be a cakewalk. Maybe they should just make it one hit kills for Frank so it's still difficult, otherwise I just don't see how it's going to be challenging carting survivors around a group of a dozen zombies. Having this few zombies on the screen really kills the purpose and appeal of this game. Capcom doesn't seem to understand their own IP. People were not clamoring for RE4 style gun controls, especially considering how often you use melee weapons and not guns in combat. They just want a crapload of zombies to have to avoid or kill. Overall this project seems like it's as misplaced on the Wii as Boom Blox would be on the 360.

 

That's only if the gameplay is exactly the same. They could have weapons break sooner. Respawns could be more frequent. Zombies could take more hits to go down. Or the new control would prevent you just swinging away as in the 360 version.

They may not implement these, but the trailer isn't enough to tell if they won't or not.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs