| Entroper said: I'm really getting tired of people twisting around what I say (not just in this thread, plenty others recently). twesterm, in one post you say "I'm not surprised you don't like great games like FFVI" and then turn around and say "unlike FFVI which had terrible gameplay," so don't mince my words when yours aren't self-consistent. If you read closely instead of just getting angry at me because "I don't like great games like FFVI" you'd see that I said I don't care about the characters' back stories unless they're woven into the plot. FFVI just had so much going on at once that it couldn't possibly be as cohesive as IV or V. Sure, some of the details are relevant to what's going on in the world, but it just doesn't hold my attention nearly as well as the other games do. |
Actually, I do think FFVI has terrible gameplay (and it does) yet it is still my favorite game of all time. Not many games can stand with bad gameplay, but FFVI has truly spectacular characters and music that more than makes up for the gameplay. Luckily the bad gameplay isn't the kind that frustrates you, it's just simply broken gameplay. Some characters abilities are simply completely useless (Cyan's Bushido-- takes way too long, Relm's painting-- yeah ok, Gau's jump-- aside from a few they're worthless, Strago's Lore-- not worth the effort) while others are completely overpowered (Terra's morph,Sabin's blitz, Edgard tools--CHAINSAW, a weapon you get for free early in the game and use until the end). There are also the espers. By the end of the game those bad abilities just stop mattering because you've made every character exactly the same and except for Sabin's and Edgars abilities, you just use the same few spells the entire game. Like I said, it isn't the type of bad gameplay that makes you stop playing, it's just the kind that sucks a lot of the diversity in character skills that they were basing the combat on. Also, there's the whole micro managing espers and their level up abilities that really just becomes more tedious and annoying than fun.
You're simply missing what FFVI is about. There is the over plot of the world gone to the shitter, but it's also just as much about those characters and watching them develop. Each of them (main characters, not Mog, Gogo, or Umaro) struggles in world of balance, changes in some significant way, and makes interesting developments in the World of Ruin. This game is about all of that, love, change, caring, hope, not just Kefka's fucked up the world and it's time to go stop that. The good FF games are about the characters and FFVI is a shining example of character development in games will always be one of the truly great gaming examples even with its bad gameplay.








