| Noobie said: First of all, you may remember that a number of projects became casualties of business war when publisher Vivendi went under, and one of them was Tim Schafer's Brutal Legend. Well, now the rumor is that EA has decided to pick up the publishing duties for the game, which isn't implausible. Next up is that the upcoming PS3 firmware update 2.5 will indeed feature the screen-grabbing function everyone has been talking about lately. Third on the list is the resurrection of the Crysis on PS3 rumor; this time, OPM UK says it's most certainly coming, and with all kinds of extra goodies. You know, kinda like a Bioshock deal. As for the rest, we hear that the Rockstar team responsible for the PSP version of The Warriors is working on Max Payne 3, Pandemic's Batman game is officially canceled, and the next Dead Rising will be delivered as episodic content. Of course, PS3 owners are hoping this content comes to the PlayStation Network as well as the Xbox Live Marketplace, but no word on that just yet. |
Seeing the first sentence in the article I'm not inclined to believe what they are saying as they seem to know very little about what happens to the industry.
Vivendi didn't go under.
Vivendi is now the majority stock holder of Activision-Blizzard....
Vivendi was the owner of Blizzard and Sierra mostly , what they did is merge their gaming acitivities with Activision, make Activision CEO the one in charge of the new combined entity but at the same time they became the majority stock holder of the new entity ( 54% I believe).
Then the new Activision-Blizzard company decided to close some of the studios ( mostly those related to Sierra) after the merge as their existence didn't make so much sense anymore in the new context of the company) and forego some previous publishing deals the previous Vivendi games had as they didn't make sense anymore..
But Vivendi never went under, they became the owner of the biigest game developer...
So much for informed journalism..
And for the record Gaming isn't even Vivendi's main activities. Gaming revenue represents less than 20% of its total revenue..








