Millennium said:
If rental copies cost the same as retail copies you'd be right, but they don't. See, the game makers actually understand this point that you make. If you look at the license that comes with your retail copies of games, you'll see that you're not allowed to rent those out precisely because of what you are saying. Gamefly and Blockbuster and similar outlets pay extra for that privilege, and they pay quite a lot extra. Enough, in fact, to more or less offset the losses the game developer would take due to reduced sales. |
I did not realise that they payed more for thier games. thank you very much for pointing out the flaw in my logic.
However, despite people stealing many companies manage to make a profit. Pirates will steal no matter what. They operate with a different ethical system. Given that most companies can create a product that manages to appeal to enough people that don't says to me that they are overshooting the value of the product that they are selling.
Nintendo makes tons of money despite pirates. Find your market, don't complain about overshooting the current one. Make different software or sell it at a different price, or both.