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rocketpig said:
MikeB said:

@ RocketPig

No controller is going to be perfect. For the few games that require symmetrical movement with both analogs, the DS would work better. The thing is, those games are about one in a million. For the vast majority of games, it makes far more sense to put the left analog where your thumb rests naturally.




I think you mean the right stick as it's much closer to the thumb's MLPP and thus should allow for more range of movement (moving the stick around in circles).

No, I mean the left stick. It sits right where your thumb rests naturally when you place your hands on the controller. That gives a natural feel when idle and the most movement possible in every direction when needed.

Try it. Just pick up a controller and see where your thumbs go. On the DS, it's the d-pad/buttons while on the 360, it's the analog/buttons.

 

Having owned a 360 of course I tried it. I can manage with the controller, but I would greatly have preferred more symmetry.

With regard to what you call natural, the hand position on the PS3 controller is just as natural. But if you talk range of motion, the PS3 config is much better. I am a physical therapist and sometimes I do trigger point massages, using the thumb in circular motion. I can tell you  the distance between thumb and index finger needs to be greater than that with the 360 controller to be comfortable (left stick in the picture). You won't find a therapist who puts his thumb right next to the index finger to perform circular motions of thumb.

I think it's crystal clear and not worth arguing about. Like arguing if the world being oval shaped instead of flat, this being more natural or not. It's just how things are, just due to human anatomy.

 



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales