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rocketpig said:
Mr.Y said:

Yeah, but if you look at the Xbox controller the way it is now.. it looks like an alien spaceship. It needs fewer buttons.

I mean there are other ways of providing interactivity without having every single finger doing something at once on a friggin' controller

I hate to point out something so painfully obvious but the DS3 and 360 controller have the same number of buttons.

 

 

I guess the DS3 has the same problem. I hope if there's a new DS controller that there'll be fewer buttons on it. I think you could do things with a built-in camera or a little motion sensitivity.

I've seen some prototype camera stuff that some friends are working on that can actually tell the depth of the world around the player, and can track individual finger movements and stuff like that. That's exciting stuff, and I think that's where it all needs to start going towards.