| vlad321 said:
I too come from PC gaming, in fact that's my main platform right now. Yet I haven't noticed a huge increase in day 1 patches. Maybe if we're talking MMOs where there's just so many little mobs that could be broken that chances are one will be yeah we will see a first week patch, yet usually we don't see one until later and even then the patch does nt contain a component of the game that should have been in the packaged version. Being "rushed" is not a quality of a game that you need to play to know about. It's a property of a game which is acquired when a developer rushes to release the game before a certain time, usually the holidays, instead of pushing back the release date a little bit. I also did not call the game sloppy, I called the developers sloppy. Not pushing a game back to hit a certain deadline when it should be pushed back is sloppy and a bad practice. |
It's entirely possible that a change MS is making/has made to XboxLive caused an unforseen problem. I'm fairly sure that Fable 2 will be using XboxLive in ways that are somewhat new. For example, take a look at the online Pub games. This is definitely something out of the ordinary (the ability to play a "pre-game" online then import the results to the main game after it comes out). They probably just discovered some scenario that didn't exist in their original test environment.
Come work for me in my software engineering department for a while... but you'd better not make any mistakes or have any unforseen circumstance arise... 








