There are things I like and dislike about this game but I expect it to be one of the few MMO games which can actually attract and maintain a fairly large userbase (~1 Million or more) and hold it for a fairly long time (2+ years) ...
To a certain extent, I wish that Mythic would have stepped a little further away from WoW teritory and done something more unusual in terms of gameplay dynamics ... My personal idea at this point in time would be to allow gamers to define their own skills and abilities to compliment their class abilities; these abilities don't have to be nearly as strong as the default class abilities, but it would create a sort of sell balancing system because as one class becomes considered "Uber" people would be better able to adjust their play style to counter that class without expecting Mythic to nerf their class.







