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leo-j said:
Legend11 said:
XboxSoldier12 said:

The Wii is probably the only console you're going to see the standard game exceed 20 hours this gen. You simply just cannot produce a high end 360 or PS3 game in less than 3-4 years and expect it to be longer than 20 hours. Unless of course there is a huge investment in the project which would most likely far exceed the return on the game.

Bullshit.


@ XBOXSOLDIER12

BUllshit, there's something called dvd9 and blu-ray which lets games last easily more than 20 hours look at oblivion.


 I don't think he's talking about how much data can be packed on the disc, I think he's talking about all the labour and computer processing it takes to make all those shiney, hi-res graphics. If you pretend that each video game is a computer rendered motion picture, it's obvious that it would take more time to make an hour of PS3-quality movie than it would to make an hour of Wii movie, what with the huge resolution and detailed textures of the PS3 platform. He's saying the cost, in both time and money, of developing a 20 hour plus game could get very prohibitive.

 Really, it mostly depends on how it's done. If you recycle a lot of the same textures and levels in the gameplay, or otherwise extend how much time people spend on one chunk of content, you get more game time out of your media. Whether this is a good thing or a bad thing depends on how skilled the developer is, and the subjective opinion of the player. For example, I love Metroid Prime, but some people find backtracking through levels they've already been through tedious.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.