I played the demo and thought it was fun and optical very appealing, but to me it seemed it lacked some racing game elements, like breaking (I didn't have to break ones throughout the demo .. there are only 3-4 corners which can't be taken while boosting and that's all), like competition (the demo was very easy - I got 1st place on the second try and on the first one I was a close 2nd although I misjudged many jumps) and it was a bit disappointing, that although you can see pathes which could be a short cut you can't take them and are resetted onto the track instantly, so there isn't much of a real "off-road" component either in this game.
As a relaxing trick game with nice vistas during the various air times it's a nice experience, but it didn't seem to be a real "racer" to me.







