I am going to personalize my suggestion based upon what I know of the original poster. I am going to gather that the original poster is not terribly familiar with the genre. To me that means that Infinite Undiscovery while it might not be the more popular choice it is probably the safer choice. What I mean by safer choice is regardless of previous experience the player can get the game. Perhaps not all of the game, but the player doesn't need to get all this game to enjoy this game.
The games combat design is about as rudimentary as it gets. We are talking largely one button combat, with no combat duration inventory management. Plus the game allows the player true world navigation. No fixed camera angles, and no artificial battle arenas. The combat is not restricting in any way. Further more the player does not have to trouble themselves with healing, or other stat mitigation. The systems AI will automatically do so through their party members. All the player needs to do at most is hit the heal me please button.
I think if the original poster was turned off by the demo of Tales the truth is most likely that they are not going to be able to stomach this game. I have met a few others myself included who just disliked just about everything about that demo. I suppose if someone really digs that style it might be the height of great, but if the concept just turns you off nothing can be done. That is why I am saying play it safe Infinite Undiscovery might not be the best, but its hard to imagine anyone finding the game utterly objectionable. In other words your very likely to play the game through to the end, have fun doing it, and thus get your moneys worth.
I would say before you try Tales do yourself a favor and pick up Eternal Sonata, because it too uses free roaming battle arenas. Better to spend twenty bucks finding out if they are your thing rather then sixty.







