nitekrawler1285 on 24 September 2008
frybread said:
Am I the only one who isn't completely blown away? I mean, I see some potential, but the premade levels really aren't fun, the jumping is wonky/floaty, and the whole 3-plane gameplay is awkward and not really all that intuitive. I also wish the characters could hang onto ledges.
I just feel like the main difficulty in the game comes from battling the controls/three plane set-up, not any actual obstacles in the level designs. I could see some user-made single plane levels being really good, though.
|
If this is the worst of it i'm not too worried. I've played plenty of games where for the frist few levels controls feel awkward until it all clicks. and it's not like either of them don't see the potnetial.







