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Since I usually do play mele classes that is what I was using. And I don't want a game that beats itself, but I don't want a game that I need to skill spam to kill a level 1 enemy just outside of a starter town. And I find this bad because I would run out of energy fighting a level 1, so what will happen in a raid against a boss with a few million exp? Use up your energy, and then wait 5 minutes in between normal attacks as your energy builds back up? And yes they did intend for it to be that way, and I just wonder if people will intend to quit because the fighting is boring.