Chemical said:
I played Guild Wars a lot and I disagree with saying that War has a slow battle system. I agree that pressing an attack every time is a bit ridiculous but you get used to it quickly. And even in Guild Wars you better use an attack on most of your swings anyways, otherwise you are not doing that much damage. Later on you get a lot of nice skills so you will be spaming pretty much every skill on your bar. I had to do the same thing I did back with Guild Wars with making skills 5-8 Q,E,R,C so I could reach them quickly. This battle system reminds me a lot from Guild Wars where skills recharged quickly and you had to constantly use every skill in your possession. |
The difference is though that in Guild Wars you don't need to spam attacks to kill a level 1 like I had to do in WAR. Also, normal mode has been nerfed so much that you can complete the "hard" missions with no skills on your skill bar and 7 henchman. If it was just spamming skills Guild Wars style I would have liked it, but you attack at the same speed in Guild Wars with or without skills and that isn't the case in WAR and I can just imagine a raid at the end of WAR with a boss with over 5 million HP or something and you standing there spamming skills to try to kill him faster, that would get old really fast.
And WoW has made Blizzard a few billion. It raked in 1.3 billion in revenue last year, half of it profit, and that was the third year I think. Then you got to consider that the 10 million subscribers had bought the game, and millions who had bought the game and quit, and the millions of people buying the expansion and they have probably made 3 billion from it.










