8-bit games are still infinitely harder than modern games.
MM2 was so not "one of the easiest games" on the NES. It might not have been impossible, but it was far from "easy". And lol at it being a "blue ocean" game. It had the same formula as the first, and did nothing to bring in gamers from outside of the scope of audience, other than being a sequel that hit at the right time.
Blue ocean implies that it's something different, and that it reaches out to people who wouldn't have otherwise given a product a try.
The fact that it had a "2" next to it, and good package design are what made it sell better than the first. Not "blue ocean".
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Achievement is its own reward, pride only obscures.
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