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JRPGs are being trounced on sales compared to WRPGs and MMORPGs.

A big problem for japanese developers is that JRPGs usually target japanese teens, whom are more likely to own a PS3 than a Wii/360. But since:
- PS3's sales are low in japan
- The western world is "dominated" by Xbox 360
- PS3 development is costly

That certainly forces J-devs to make their games on Xbox 360, but the truth is the 360 userbase doesn't seem to care much about JRPGs. So now J-devs are at an stand still: Make it for Wii or PS3/360.

The Wii:
- Big japanese userbase.
- Cheaper development.

The PS3/360:
- The target audience (teens).