Riachu said:
The stories in the sandbox type WRPGs like Oblivion aren't that good. However, WRPG stories can be good if the game itself is story driven i.e. Mass Effect, Planescape Torment @Garcian Smith About that "JRPGs stories are terrible" thing. The way you said it makes it seem like you one of those gamers that think linear stories have no place in video games. Here are a list of JRPGs that have stories that are atleast decent IMO: Final Fantasy IV, VI, VII, X Kingdom Hearts I, II, CoM Chrono Trigger, Cross Star Ocean 3 Earthbound I don't play every JRPG that gets released so forgive me if my list is short. Also, I would like to include FFXII but I want to beat the game before I decide on a concrete opinion on the game's story.
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I'm not someone who thinks that linear stories have no place in video games. A linear story, told well via utilizing the advantages of the medium, can be a wonderful thing. I just finished Half Life 2: Episode 2 tonight, for example; completely linear, and completely amazing.
At any rate, most of the games you listed have middling stories at best, and the fact that they're all overly talky doesn't help at all. And, yes, I've played all of them to some extent. The only ones that I'd consider to have decent stories are Earthbound and maybe Final Fantasy VI (though it's been a long while since I've played the latter), and then, none of them can measure up to something like Planescape: Torment or Half Life 2.
"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."
-Sean Malstrom







