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Riachu said:
The Anarchyz said:
Another thing, why the fact that Dragon Quest is owned by Square Enix has something to do with the way they develop RPGs??? Square Enix must be thankful because Level-5 did a really hell of a job with DQ8, critically praised, it's known as the second best in the series (after DQ3 made by Chunsoft, my personal favorite and it seems that is Japan's favorite too) and the 4th best game according to Japan, it had so much selling potential that it got released worldwide (1st game in the series to do it) and it was the fastest selling PS2 J-game to date...

S-E hired Level 5 to make DQVIII because after DQVII failed in the US market, they saw potential in cel shading as a way to make the game appeal to US games as DQVII failed because of its dated graphics.  Level 5 were making Dark Cloud 2 at the time and S-E were impressed especially after the game got critical praise.

 

From what I can tell, Level 5>Tri-Ace even though both are good developers.  WKC could make Level 5 gain some fame in the West.

 

Exactly, that's why i'm wondering why the fact that Level-5 doesn't own DQ has to do anything with their development skills, i mean, that's what we're discussing here, Tri-Ace skills vs Level-5 skills, not who owns what IP...

ANd i agree with the others in not making this subject a console war... Tri-Ace has done titles for Nintendo, Sony and now Microsoft, and Level-5 has done titles for Sony, and now for Nintendo... If you want to make this a SO4 for 360 vs WKC fro PS3 it's better to do it on a different thread...