^Obviously you don't understand that a games development time is not an indication of how complete/polished a game is, "dumbass". Look at Too Human and S.T.A.L.K.E.R, not exactly rushed to the market were they? but they felt rushed didn't they?
I actually agree with vlad, not specifically with LBP, more to the fact that these days, it's patches to fix this patches to fix that.
For one it makes it hard to decide on how which games to purchase (and in turn how games are reviewed) because a average game might get an awesome patch to make it into a great game or a terrible game into something "playable" (i.e Lair).
Of course there are tiny un-foreseen things and I'm thankful that patches are available to fix those issues, but when a developer starts saying "oh don't worry, we can fix that later with a patch, launch the game" I think there's something wrong with the industry (I'm not saying LBP developers said that, but in general).
Can't wait for LBP though.







