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@naznatips

Speaking as someone who owns and has played Infinite Undiscovery. I would have to say your statements about the game are grossly misinformed. Most reviewers sight three main problems with the game. The first is the games length it is on the short side for a role playing game. The second is character building depth. That is true there isn't much much merit to the character building, and the micro management of your massive party can be tedious. The third being that it is a standard JRPG. Which seems to be a naughty thing these days.

Surprisingly none of this actually keeps the game from being a lot of fun to play. I would not say the game is bad. I wouldn't even say it was a poor effort. I would say the developer tried to make a game that appealed to both casual and core players. Unfortunately they did not realize either. They have elements that exceed in both areas, and thus appear to be contradictions. This game is a lesson in why it is nearly impossible to bridge the demographics. The game is playable, and enjoyable if not exceptional.

I would honestly say given your love of the Wii, and the casual gaming experience. You very much would probably really appreciate this game. Simple rule sets, simple mechanics, decent AI to offset your weaknesses. Short, simple, and linear to see you through your experience in under thirty hours. I really think you would have a blast with this game if you were to ever play it.