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a.l.e.x59 said:
WiteoutKing said:

I guarantee you Sonic Xtreme will not be finished, ever. At least not by anyone even remotely connected to Sega. I'm a member at The Sonic 2 Beta Page, and was a former member of Sonic CulT, two sites that have done a decade of Sonic game research and analysis. They've had interviews with dozens of former Sega employees and developers. They were the ones to find out about Tiara Boobowski and all of the hidden little things about the game that only the developers knew.

It's not coming back.

EDIT: And honestly, nearly every Sonic fan I've met has praised Sonic Rush for being the best 2D Sonic game since Sonic & Knuckles, and I'd have to agree.

The only 2D Sonic games that came out after Sonic & Knuckles, besides Sonic Rush, are the Sonic Advance series, so saying that Sonic Rush is the best 2D game after Sonic & Knuckles isn't saying much. But as I said before, it is never-the-less a decent 2D Sonic game.


 Sonic Rush came out 12 years after Sonic & Knuckles.  Plus, with the pile of often-rated-as-subpar games, 2D or 3D, that came out after S&K, that is still saying a lot.

 Sonic Xtreme does NOT "have to come out".  The project died a decade ago.  Sega will not finish it.

 

sieanr: (Are you Kwaad?)  Yeah, I was aroudn when the AssemblerGames debacle happened (they were huge jerks and watermarked the crap out of the video).   Things did get out of hand, primarily because, when asked to release a version of the proto video WITHOUT the massive red "ASSEMBLERGAMES.COM" logo across the bottom, they started flinging shit back.

It was an interesting idea, but probably would have sold poorly, and DEFINITELY would not have ultimately changed the outcome of Sonic or Sega. 



PS3: 5.51m/51w, avg 108,039/w (up 239)
360: 12.93m/102w, avg 126,764/w (up 625), leads PS3 by 7.42m (up 70k), avg lead 18,725/w (up 386)
Wii: 13.52m/51w, avg 265,098/w (dn 1,102), leads PS3 by 8.01m (up 90k), avg lead 157,059/w (dn 1,341)

If 360 sales stabilize, PS3 sales increases needed to pass 360 by...
01/08: (008w) +875.8%, 04/08: (021w) +344.4%, 07/08: (034w) +219.3%, 10/08: (047w) +163.5%
01/09: (060w) +131.8%, 04/09: (073w) +111.4%, 07/09: (085w) +098.1%, 10/09: (099w) +086.7%
If Wii sales stabilize, PS3 sales increases needed to pass Wii by...
01/08: (008w) +1072.%, 04/08: (021w) +498.4%, 07/08: (034w) +363.4%, 10/08: (047w) +303.1%
01/09: (060w) +269.0%, 04/09: (073w) +246.9%, 07/09: (085w) +232.6%, 10/09: (099w) +220.3%
If PS2 sales freeze, Wii sales increases needed to pass PS2 (as of Mar07, 108.4m) by...
2008: (008w) +4373.8%, 2009: (060w) +0496.5%, 2010: (112w) +0219.6%, 2011: (165w) +0116.9%
2012: (217w) +0064.9%, 2013: (269w) +0033.1%, 2014: (321w) +0011.5%, 2015: (376w) -0004.8%
At +0% it will pass it in 358w, the week ending September 19th, 2014, at an age of 409w (7y44w).
Current age of PS2: 7y37w.

Last update: Week ending November 3, 2007