| Pristine20 said: Free Radical (Haze Haze Haze)? LMAO. I couldn't care less... |
http://en.wikipedia.org/wiki/Free_Radical_Design
Initially, most of Free Radical Design's employees previously worked for the game developer Rare. While at Rare, they (David Doak, Steve Ellis, Karl Hilton, Graeme Norgate and Lee Ray) worked on the Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. From late 1998 to early 1999 this team left Rare to form Free Radical Design, which was established in April 1999, their first release being TimeSplitters for the PlayStation 2 in 2000.[1] TimeSplitters attracted attention at the time because of the former Rare employees' work on the critically acclaimed GoldenEye 007.
[edit] Released
- TimeSplitters (2000) for PlayStation 2
- TimeSplitters 2 (2002) for PlayStation 2, GameCube and Xbox
- Second Sight (2004) for PlayStation 2, GameCube, Xbox and Windows
- TimeSplitters Future Perfect (2005) for PlayStation 2, GameCube and Xbox
- Haze (2008) for PlayStation 3
One bad game does not a bad dev make.







