Kasz216 said:
While that's the formula they find an odd way of making it not feel repetitive. Unlike a show like... Monk. Probably due to the Snappy dialogue. I mean that's how every show like that is. Law and Order... the same. Except sometimes the guy gets off... though House has lost a patient or two. I mean, i think it's the Snappy Dialogue. Psyche is the same way. Follows a formula. But really good due to the dialogue and weird refrences. |
And the medical cases never seem to lose their ability to interest. Alhtough, that could just be the dialogue again.
Okami
To lavish praise upon this title, the assumption of a common plateau between player and game must be made. I won't open my unworthy mouth.







