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vlad321 said:
Chemical said:
shio said:
vlad321 said:
Mendicate Bias said:
wow all I see is the Sims and World of Warcraft on there, is it really good when the top sales are dominated by the expansion packs of two titles?
It almost seems like The Sims and WoW are having the same affects on PC gaming as the Wii has on console gaming, supporting and pushing the market towards the casual sector.
It looks like Spore will be joining the two big boys on top of the charts for a while too.

Although there are still a good amount of hardcore games coming out like
Starcraft II and Crysis is doing impressive too...

btw why don't they have the raw numbers of copies sold?

 

Eh!? WoW is psuhing the market towards the casuals? That is one of the most hardcore game you can find out in the market right now. That game was even too hardcore for me after several years.

This. MMORPGs have the most hardcore fanbase, easily.

 

I did a spit-take when I read that. MMORPGs like WoW are the definition of casual gaming, just because it takes hours to accomplish anything doesnt make it "hardcore". It is just a never ending grind. Most people I know who play WoW dont play any other game and have no idea how to play any other game because they are too busy getting to the next level or farming for the next good item.

Of course, there are a few people that take the game seriously and go on raids and PvP. But they are a very small percentage of the total playerbase. I am not sure about WoW, but Guild Wars which supposively had an inclination on the PvP had only a few thousand players participate in Tournaments and Guild Battles, and the game sold millions. And btw I dont consider arenas to be hardcore, considering that any idiot of appropriate level can join. Only matches in which both sides can pick their allies can be considered true PvP.

 

 

I actually don't know of anyone who didn't at least do some raiding in WoW. Also Arenas are exactly that, you pick your allies and your enemies pick their allies. Your post only shows how much you know about the game, which is nothing. Yes it's brigh and colorful and easy to pick up. Every Blizzard game is like that, easy to learn and to enjoy, it's just hard to be actually good at it. I know people who don't play any other games than Halo and Gears of War and just do that endlessly. Let's classify them as casual games as well under your definition. That will make all the Wii owners real happy. What Blizzard games do is basically selling to casuals and turning them into hardcores. I blame Warcraft II for the gamer that I am.

The gameplay of the game is actually very complex, what, with all the stats and stuff and gear. Actual raiding, 10+ people doing an encounter over and over can hardly be calssified as casual. Like shio said, MMORPG's are the very definition of hardcore.

Once again, what makes MMORPGs the "definition" of hardcore? Diablo destroys WoW in terms of complexity.Every single MMORPG that I have played (and I did play WoW for about a week before giving up due to extreme boredom) has a very simple pattern of stretching out and diluting RPG experience. They usually have very little story, very simplistic gameplay, poor graphics and levelling system that relies on hours of grinding. I would accept MMORPGs as hardcore if they truly cared about giving a good gaming experience, all they care about is suckering in casual gamers for a long time so they can milk monthly fees off of them.

I will never allow MMORPGs to be called hardcore, because then I would have to accept that travelling for hours, grinding for hours, farming for hours, and almost complete reliance on equipment is somehow good game design.



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